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值类型与引用类型

维基百科,自由的百科全书

计算机编程中的数据类型可分为两族:值类型(value type)与引用类型(reference type)。值类型的值就是实际值。引用类型的值是到其他值的引用[1][2]

各种编程语言的分类

语言 值类型 引用类型
C++[3] 布尔值、字符、整数、浮点数、类(包括字符串、列表、映射、集合、堆栈、队列)、枚举 参考,指针
Java[4] 布尔值、字符、整数、浮点数 数组、类(包括不可变字符串、列表、字典、集合、堆栈、队列、枚举)、接口、空指针
C#[5] structures (including booleans, characters, integer numbers, floating-point numbers, fixed-point numbers, lists, dictionaries, sets, stacks, queues, optionals), enumerations classes (including immutable strings, arrays, tuples, lists, dictionaries, sets, stacks, queues), interfaces, pointers
Swift[6][7] structures (including booleans, characters, integer numbers, floating-point numbers, fixed-point numbers, mutable strings, tuples, mutable arrays, mutable dictionaries, mutable sets), enumerations (including optionals), and user-defined structures and enumerations composing other value types. functions, closures, classes
Python[8] classes (including immutable booleans, immutable integer numbers, immutable floating-point numbers, immutable complex numbers, immutable strings, byte strings, immutable byte strings, immutable tuples, immutable ranges, immutable memory views, lists, dictionaries, sets, immutable sets, null pointer)
JavaScript[9] immutable booleans, immutable floating-point numbers, immutable integer numbers (bigint), immutable strings, immutable symbols, undefined, null objects (including functions, arrays, typed arrays, sets, maps, weak sets and weak maps)
OCaml[10][11] immutable characters, immutable integer numbers, immutable floating-point numbers, immutable tuples, immutable enumerations (including immutable units, immutable booleans, immutable lists, immutable optionals), immutable exceptions, immutable formatting strings arrays, immutable strings, byte strings, dictionaries (including pointers)

装箱和拆箱(boxing and unboxing)

区分值类型与引用类型的语言,典型包括了装箱机制。即把一些甚至全部值类型包为引用类型。这使得值类型可用在需要引用类型的场合。逆过程称为拆箱。

参见

参考文献

  1. ^ Brown, Erik E. Windows Forms in Action. Shelter Island, New York: Manning. 2006: 703. ISBN 978-1-932-39465-8. 
  2. ^ Stephens, Rod. C# 5.0 Programmer's Reference. Indianapolis, Indiana: John Wiley & Sons. 2014: 57. ISBN 978-1-118-84728-2. 
  3. ^ Type - cppreference.com. en.cppreference.com. [2021-01-08]. (原始内容存档于2020-11-13). 
  4. ^ Chapter 4. Types, Values, and Variables. docs.oracle.com. [2021-01-08]. (原始内容存档于2020-08-29). 
  5. ^ C# Keywords. docs.microsoft.com. [2021-01-08]. (原始内容存档于2020-11-26). 
  6. ^ Structures and Classes — The Swift Programming Language (Swift 5.2). docs.swift.org. [2021-01-08]. (原始内容存档于2020-12-11). 
  7. ^ Closures — The Swift Programming Language (Swift 5.2). docs.swift.org. [2021-01-08]. (原始内容存档于2021-02-06). 
  8. ^ Built-in Types — Python 3.8.2rc1 documentation. docs.python.org. [2021-01-08]. (原始内容存档于2020-06-14). 
  9. ^ ECMAScript® 2019 Language Specification. www.ecma-international.org. [2021-01-08]. (原始内容存档于2021-01-13). 
  10. ^ Chapter 24 The core library. caml.inria.fr. [2021-01-08]. (原始内容存档于2020-07-02). 
  11. ^ Modifiable Data Structures. caml.inria.fr. [2021-01-08]. (原始内容存档于2020-07-22).